The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6302, 3898) |
A network of hidden chambers serves as headquarters for The Shadow Merchants, who specialize in weapons trafficking and hired muscle operations. Gang members maintain arsenals of illegal weapons while coordinating mercenary services for criminal organizations. The vault system features multiple armories and training facilities while serving as a hub for violent enforcement operations. They supply weapons to criminal groups and provide assassins for territorial wars. Advanced concealment techniques make their operations nearly invisible while they coordinate brutal raids against Silent Partner safe houses, seeking to eliminate their rivals' information networks and claim dominance over the district's criminal underworld.
Concealed behind false walls and secret doors, the vault is dimly lit with weapon racks lining the walls and training dummies scattered throughout. Advanced concealment magic and mechanical traps protect the chambers from intruders.