The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6195, 4290) |
A seemingly humble wooden hut lost in the treacherous fens, but its interior is a labyrinth of shifting illusions and false paths that prey on the mind. The air is thick and cloying, smelling of stagnant water and deceit. It is a central hub for the deceptive power of the Elf elders, who weave illusions and manipulate events with chilling subtlety, their true motives hidden in the mists. Work is subtle and treacherous, requiring a strong will and a willingness to deceive. Adventurers may be hired to hunt deadly swamp monsters for rare reagents, counter a rival's elaborate deceptions, or capture unwitting victims for psychological conditioning, their minds slowly breaking in endless toil within the mire. The greatest danger is not the monsters, but the slow erosion of your own mind, until you no longer know what is real.
The hut appears weathered and unassuming from outside, surrounded by dense, misty fen waters. Inside, walls and corridors constantly shift with eerie whispers and deceptive reflections, creating a disorienting maze.