The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-3939, 3124) |
The Bone-Whisper Sanctum is a secret, subterranean network of tunnels beneath a gaunt ossuary, where the air is thick with the scent of bone dust and the low drone of mournful chants. This den is run by a rogue Darakhul priest who has broken away from the priesthood to pursue their own hedonistic pleasures. The drug, known as "Spirit-Ash," is a fine, glowing powder that is inhaled. It grants its users the terrifying ability to speak to the dead, a fleeting moment of connection with a world of forgotten memories and silent despair. The price for this knowledge is a growing addiction that slowly turns the user's flesh to ash, compelling them to seek out the nearest ossuary to join the ranks of the undead, their soul forever lost to the silent tomb.
Dimly lit tunnels lined with bones and alchemical apparatus, glowing powder scattered on tables, and faint eerie moans echoing through the air thick with bone dust.