The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 3 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Coordinates | (-3915, 3128) |
The Crypt-Warden's Ossuary A small, subterranean chamber carved from polished grave-stone in a remote settlement. This is Mournsong’s primary guardhouse, its purpose to enforce order among the dead and living alike. Work here involves grim patrols through the settlement, containing the unquiet dead, and guarding forbidden crypts. You would find Darakhul priests communing with tormented spirits, interpreting their mournful pronouncements, and training in rituals to anchor and then shatter a spirit's form. The Ossuary’s cells are for holding those who disrupt the grim silence or for preparing living beings for ritual sacrifices. It's a place of grim, unending duty, where order is enforced through cold, unwavering resolve.
Polished grave-stone walls etched with somber runes, dimly lit by flickering spectral flames. Rows of cells line one side, with an altar for rituals at the center, and niches holding ancient bones and relics. The air is heavy with mournful whispers and cold resolve.