The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-3795, 4326) |
A seedy, boisterous tavern built directly into the hull of a beached, petrified kraken. Its interior is a chaotic mess of smugglers, cutthroats, and ruthless Tiefling pirate captains haggling over cursed contraband. The very walls seem to groan with the weight of dark pacts and forgotten horrors. It is the nexus of maritime predation and dark bargains with the horrors of the deep, a place where a life is worth only as much as the bounty on its head. Work is often illegal and always perilous: plundering rival ships for their illicit cargo, hunting colossal sea monsters that threaten trade routes, or finding specific sacrifices to appease the dark sea entities demanding tribute. The only law here is the strength of your blade and the ruthlessness of your heart.
The tavern's interior is chaotic and dimly lit, with barnacle-encrusted wooden beams and tentacle-shaped carvings. The air is thick with the smell of salt, smoke, and brine, and the patrons are a rough mix of pirates and dark sea cultists.