The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-3788, 4343) |
A converted tavern serves as headquarters for The Dockside Cutters, who control the port's flesh trade and illegal gambling operations. Gang members run brothels and betting rings while extorting sailors through blackmail and debt collection. Private booths provide meeting spaces for planning elaborate protection schemes against competing establishments. They traffic in slaves, drugs, and forbidden pleasures while maintaining legitimate drinking establishment cover. Back rooms house captives and contraband while they coordinate operations against rival territories. Their port knowledge enables systematic raids on Harbor Shark warehouses, stealing cargo to fuel their vice operations and eliminate competition for the docks' most profitable criminal enterprises.
A weathered, two-story tavern with dark wooden beams and flickering lanterns. Private booths line the walls for secret meetings, and back rooms are heavily secured to house captives and contraband. The air is thick with the scent of salt, smoke, and illicit dealings.