The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-3790, 4329) |
A crude, fortified hall of rusted hulls and barnacle-encrusted metal on a wave-lashed dock. This is the barracks for the local pirate crew. Work here involves patrolling the docks and keeping the peace with fear. They break mutinous crews, and prepare for brutal raids on rival ships. You'd find them maintaining and repairing their gear, and practicing their combat skills. The cells are for mutineers, and those who break the law of the sea, where justice is swift and brutal, a chilling testament to the unforgiving laws of piracy.
The barracks are constructed from jagged, rusted metal plates and old ship parts, with iron spikes jutting out as deterrents. The dock is battered by constant waves, and the air smells of salt and iron. Inside, pirates maintain gear, practice combat, and hold mutineers in grim cells where swift, brutal justice is meted out.