The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-3593, 6523) |
The Salt-Throne Citadel This immense, salt-scarred citadel serves as Ashgarde's royal residence, military command, and final defensive line. Within its crumbling walls, the Human warlord dictates desperate strategies, and conscripts train relentlessly. Its function is to hold back the relentless horrors. Threats include tyrant guards enforcing brutal discipline and engaging in internal power struggles, rampant drug use among officers trying to cope with ceaseless stress, ghosts of executed deserters haunting the battlements and barracks, and petty infighting among commanders over dwindling resources and influence, threatening operational integrity.
The citadel's towering walls are encrusted with salt deposits, giving them a white, crystalline appearance. Crumbling battlements overlook harsh training grounds and shadowed barracks haunted by ghostly figures. The interior is marked by austere military architecture, with signs of neglect and tension evident in every corner.