The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-2740, 9003) |
A network of abandoned mine tunnels serves as headquarters for The Tunnel Rats, who compete with the Slag Runners through underground smuggling and sabotage operations. Gang members are former miners who use tunnel knowledge to steal ore shipments before they reach Slag Runner targets. The underground base features multiple chambers connected by narrow passages, making raids nearly impossible. They specialize in cave-ins and equipment failures that damage Slag Runner operations while maintaining their own theft networks. Stolen goods move through underground routes while they plan systematic attacks against their surface-based rivals.
Dimly lit with flickering lanterns, the tunnels are reinforced with old wooden beams and scattered mining equipment. Narrow passages lead to larger chambers used for planning, storing stolen ore, and setting traps for rival gangs.