The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-2724, 9017) |
The Smelter's Quay is Cinder-Grip Landing's primary, perpetually grimy landing, where a black, sediment-choked river meets the sea. Its purpose: to serve as the vital supply line for Ironfast's industrial capital, funneling raw materials and fresh conscripts. This massive, soot-stained structure built from raw iron and rough timber hums with relentless, brutal activity. You'll find grim-faced Human overseers driving endless lines of laborers, hauling colossal carts of ore and blighted timber. Work includes unending manual labor loading/unloading cargo, maintaining corrosive machinery, or serving as a conscripted guard for vulnerable shipments. Threats include pirate raids targeting supply vessels, industrial accidents causing localized devastation, and abyssal horrors emerging from the river's tainted waters. You can find vast quantities of raw mineral ore, crude metals, and desperately needed rations.
Constructed from raw iron and rough timber, the quay is perpetually grimy and stained with soot. Massive carts of ore and blighted timber are hauled by grim-faced laborers under the watchful eyes of stern Human overseers. The air hums with the noise of corrosive machinery and the clatter of relentless activity.