The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-2264, 6297) |
A desecrated chapel serves as headquarters for The Death Dealers, who compete with the Grave Robbers through superior funeral fraud and intimidation tactics. Gang members include corrupt funeral workers who provide insider information about wealthy funeral preparations and valuable burial goods. Defiled altars serve as meeting tables while stolen funeral supplies fill hidden chambers. They target the same grieving families as their rivals, offering more convincing funeral services while sabotaging Grave Robber operations. Secret passages connect to active cemeteries while they coordinate violent attacks against their competitors.
The chapel is grim and defiled, with broken stained glass, graffiti, and bones decorating the interior. Altars are repurposed as meeting tables, and hidden rooms store stolen funeral goods. Secret tunnels lead to nearby cemeteries, marked by cryptic symbols on the walls.