The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-2256, 6269) |
A massive, ancient burial mound in a small settlement. Its purpose is to enforce the law through the preservation of morbid knowledge. Work here involves patrolling the settlement, preserving morbid knowledge, managing the undead, and dealing with curses. You'd find Darakhul priests using their deathly aura to anchor and then shatter a spirit's form, and leaders planning a new ritual to acquire more power. The cells are for holding those who break the law, and for preparing captives for ritual sacrifices. It's a place of grim, unending duty, where order is enforced through cold, unwavering resolve.
A massive, weathered burial mound dominates the settlement, surrounded by stone markers and eerie statues. The interior is dimly lit with flickering torchlight, lined with cells and ritual chambers filled with arcane symbols and relics. Darakhul priests clad in dark robes patrol silently, their presence chilling the air.