The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-2214, 6282) |
A vast, low-slung ossuary built of grave-stones and bone dust, where Darakhul elders oversee their ghoulish empire. The air is thick with a perpetual chill and the pervasive scent of rot and decay. The low drone of mournful chants fills the space, a constant reminder of the debased alliances they have forged with entities of pure rot and despair. This hub is the very seat of their hierarchy of consumption, where the living are viewed as nothing but meat. Work for adventurers includes hunting and capturing fresh flesh for the next feast, purging rebellious ghoulish scavengers who have broken the hierarchy, or investigating the ancient entities of pure rot stirring beneath the earth that could threaten to overwhelm the entire nation. It's a place where the line between life and death is thin, and the dead are often more powerful than the living.
The mortuary is constructed from weathered grave-stones cemented with bone dust, giving it a pale, eerie facade. The air is cold and heavy with the scent of decay, while faint, mournful chants echo throughout the halls. Inside, shelves of ancient tomes and relics line the walls, and spectral lights flicker over bone altars and cryptic symbols.