The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-1958, 3175) |
The Grand Lamentarium is a vast, subterranean chamber carved entirely from black, polished grave-stone, with tiered seating surrounding a central, silent pool of dark water. Here, the Darakhul gather for their most profound form of entertainment: collective communion with the dead. Priesthood members, using their "Voice of the Tomb," act as conduits, allowing the unquiet spirits to manifest as chilling, spectral light shows above the water. The performance is the silent, mournful dance of ghosts, their residual memories and sorrows visually interpreted for the audience. It's a deeply unsettling, cathartic experience, reinforcing their faith and extracting "knowledge and power from the deceased" through shared, silent grief.
The chamber is made entirely of gleaming black grave-stone, with smooth, tiered seats encircling a still, dark pool. Above the water, ghostly lights dance in mournful patterns, casting eerie reflections on the polished stone walls.