The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-1885, 3659) |
Within the core of Veilwatch's deceptive democracy stands The Mirror Hall of Truths, a vast, labyrinthine chamber constructed from countless polished obsidian and warped silver mirrors. These mirrors do not reflect reality accurately; instead, they subtly distort, project illusions, and sometimes even reveal fragmented "discarded personalities" or hidden intentions. Kitsune come here to navigate the disorienting reflections, engaging in elaborate games of psychological deception, attempting to discern genuine reflections from illusions, or to "trap" reflections of rivals. It's a deeply unsettling form of entertainment that sharpens their skills in "counter-espionage" and navigating a world where "truth itself becomes a lethal weapon," reinforcing the constant paranoia.
Countless polished obsidian and warped silver mirrors line the walls, reflecting distorted and shifting images that confuse and unsettle visitors. The air hums with tension as shadows flicker and illusions dance across the surfaces.