The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-1401, 1785) |
A sprawling, grotesque, living laboratory in a small settlement. The Charnel-House Foundry is a place of grotesque, unending labor, where captives are forced to harvest and prepare the raw materials for the Tiefling priests’ vile rituals. The work is physically taxing, and the constant threat of a grotesque mutation is a daily reality. At night, they sleep in crude cages, their bodies covered in weeping sores from their work. It's a place of grim, unending duty, where life is a brutal, agonizing existence.
The foundry is a nightmarish complex of rusted metal, oozing flesh-like growths, and twisted machinery. Dim, sickly green light emanates from pools of corrupted ichor, casting eerie shadows over the chained captives and grotesque altar chambers.