The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-1147, 4607) |
A building lined with mirrors and optical illusions serves as the complex trading venue for identity specialists and espionage workers. Buyers can observe workers' shape-changing abilities and deception skills through controlled demonstrations. The reflective surfaces create confusion about true numbers and identities of both buyers and merchandise. Private chambers allow discrete negotiations for sensitive intelligence-related transactions. The venue's design makes accurate counting difficult, adding another layer of deception to all commercial activities. Only experienced traders can navigate the psychological challenges of conducting business in such a disorienting environment.
The building is filled with tall mirrors and shifting optical illusions that distort perception, making it difficult to discern real figures from reflections. Dim lighting and intricate designs enhance the disorienting effect.