The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-203, -3280) |
The Iron-Trial Conclave is Ironshatter City's de facto court, a brutal, informal system where disputes are settled by strength and shifting alliances amidst civil war. Its purpose: immediate retribution and maintaining semblance of order through decisive violence. Crimes like betrayal of a faction, cowardice in conflict, or hoarding vital resources condemn one to forced servitude: ruthless conscription into expendable cannon fodder brigades, or backbreaking labor in the perpetual mines and foundries for the temporary victor. Attempting to forge lasting peace between factions, outright refusing to fight, or betraying all factions earns execution: "The Grand Cycle" – the condemned is ritually dismembered by all ten warring races, each piece (and identity) claimed and consumed by a different faction as a symbol of unending war, ensuring no rest or unity in death.
A grim, open arena surrounded by iron-forged barricades and banners of ten warring races, with a central platform for trials and execution rituals, echoing with the clang of weapons and harsh voices.