The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (905, 7650) |
The Grinding Maw is a low-ceilinged, perpetually rumbling tavern carved directly into Deep-Stone Bastion's black stone. Shadar-kai guardians and those who serve the inner council gather here. It functions as a somber observation point for seismic activity and deep-earth incursions, exchanging grim warnings. Jobs involve monitoring geological instability or acting as sentinels for newly discovered abyssal rifts. Services include acquiring charts of treacherous subterranean routes or hiring "burden-bearers" who specialize in enduring immense physical hardship. Their "famous" dish is "Stone-Lichen Brew," a thick, earthy concoction believed to grant resistance to the crushing weight of the deep.
Dimly lit with rough stone walls and a constantly rumbling floor, the tavern has heavy wooden tables scarred by years of use, and walls adorned with charts and maps of subterranean routes and rift locations.