Grimdark
The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played | 8 times |
Cloned | 3 times |
Created | 3 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
You touch a willing creature, granting them the ability to move through marshland like a native bog dweller for 8 hours. The target gains swimming speed equal to walking speed, can breathe underwater, ignores difficult terrain from water, mud, or vegetation, leaves no tracks, and has advantage on Dexterity (Stealth) checks in swampland. The target's skin becomes sickly and mottled, and they emit a faint smell of decay, causing disadvantage on Charisma checks with non-native creatures of swampland.
Spell Details
Level | 3 |
Range | 5 |