Grimdark
The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
Transforms a 30-foot radius area into difficult terrain filled with grasping skeletal hands. Creatures entering or starting their turn in the area must make a Dexterity save or be grappled, taking 2d4 necrotic damage each turn. Grappled creatures can use an action to break free with a Strength check. Creatures dying in the marsh are pulled beneath and cannot be raised unless their body is recovered.
Spell Details
Level | 4 |
Range | 120 |