Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
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Marella Tidewalker
Marella Tidewalker
Level 13 Genasi Druid -
A gentle Water Genasi druid dedicated to protecting aquatic ecosystems and restoring balance in nature. With her druidic magic tied to the tides, she embodies the soothing and fierce aspects of the ocean.
Details
RaceGenasi
ClassDruid
Level13
Alignment
PronounsShe/Her
Location-2180, -238
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A female Water Genasi druid. Her skin is a lighter, almost translucent blue, with patterns resembling ripples on water etched across her arms and legs. Her hair flows like water, a lighter shade of sea-green, constantly shifting and shimmering as if wet. She has deep blue eyes and wears simple, natural garments made from seaweed-like materials that glisten as though freshly touched by the sea.
personality
Gentle, empathetic, and nurturing, Marella is deeply in tune with the natural world, particularly aquatic environments. She is kind-hearted and seeks to protect both the land and water, often going out of her way to help others. However, she can be fierce when it comes to defending those she cares about or the natural world she holds sacred. Marella values peace and balance, but when forced into combat, she uses the full power of the sea to overwhelm her enemies.
backstory
Marella has always been a protector of the waters, serving as a guardian of aquatic ecosystems in her world. Her druidic magic is tied to the ebb and flow of the tides, and she can summon the power of the ocean to heal or harm. Marella joined the Tower of Ascension to restore balance where it is disrupted, thriving in water-filled environments. She believes in the preservation of life and the importance of harmony within nature, often acting as a calming influence in chaotic situations.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
16
Wisdom
20
Charisma
18
Armor Class
15
Max HP
104
Speed
30

HP

104 / 104 HP

XP

120,000120,000 XP139,999
Level 13
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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