In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Description
The Abyssal Water Elemental is a terrifying embodiment of the darkest depths of the ocean, swirling with shadows and rage. Its form shifts fluidly, resembling a massive wave infused with eerie blue and black hues. It embodies a relentless hunger for destruction, manifesting the chaotic nature of the ocean's fury. While its presence is intoxicatingly beautiful, it radiates a malevolent aura that instills dread in those who gaze upon it.
Size | Medium |
Type | Elemental |
CR | 7 |
XP | 3900 |
Languages | Aquan, Primordial |
Armor Class | 15 |
HP Range | 85 - 91 (Avg: 88) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | |
Condition Immunities | , , , , , , , |
Drown
The Elemental targets one creature it can see within 30 feet of it. The target must succeed on a DC 16 Strength saving throw or begin to drown, taking 10 (3d6) cold damage at the start of each of its turns until it escapes or dies.
Multiattack
The Abyssal Water Elemental makes two attacks: one with its Slam and one with its Water Blast.
Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.
Water Blast
Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 27 (5d10) cold damage, and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.