In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 96 times |
Cloned | 11 times |
Created | 238 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Obsidian Tunnel Elemental is a twisted manifestation of the earth that thrives in the dark, glimmering tunnels of obsidian. It possesses a massive, jagged form composed of sharp black stone, reflecting pale light with an eerie glow. As it moves through the tunnels, it creates a low, rumbling sound that echoes off the walls, unsettling those who dwell nearby. This elemental is both a guardian and a predator, fiercely protecting its territory while lurking in the depths, waiting for unsuspecting intruders.
Size | Medium |
Type | Elemental |
CR | 4 |
XP | 1100 |
Languages | Terran |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | , , , , |
Earthen Eruption
Once per day, the elemental causes the ground to erupt in a 20-foot radius around it, dealing 3d8 bludgeoning damage to all creatures in the area. A successful DC 15 Dexterity saving throw halves this damage.
Melee Attack: Obsidian Slam
The elemental slams a jagged limb into a target within reach, dealing 2d10 + 6 bludgeoning damage and an additional 1d6 piercing damage from the obsidian shards.
Multiattack
The elemental makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Tunnel Shift
The elemental can move through solid stone, using its burrow action to instantly teleport to any section of tunnel it can sense within 60 feet.