Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
Played88 times
Cloned11 times
Created
218 days ago
Last Updated
18 days ago
VisibilityPublic
Vorath, the Glutton
CR 19Huge Dragon
Vorath, the Glutton
HP Range300 - 351 (Avg: 326)
AC20
XP22000

Description

Vorath, the Glutton, is a brutal predator that embodies greed and insatiable hunger. With vicious intelligence twinkling in his emerald eyes, he presents an imposing figure both in the skies and on land. His scales shimmer with various shades of green, blending seamlessly with forest canopies, and his massive wings create a gust of wind that can scatter smaller creatures as he descends upon them. Vorath delights in the suffering of his prey, often toying with them before delivering a merciless final blow or swallowing them whole to sate his voracious appetite.

Details
SizeHuge
TypeDragon
CR19
XP22000
LanguagesCommon, Draconic
Defenses
Armor Class20
HP Range300 - 351 (Avg: 326)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (2d10 + 6) piercing damage plus 7 (2d6) poison damage.

Breath Weapons (Recharge 5-6)

Vorath exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.

Claw

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 17 (2d6 + 6) slashing damage.

Devorar (Recharge 5-6)

Vorath attempts to swallow a creature smaller than him that is within 10 feet. The target must make a DC 19 Dexterity saving throw. On a failed save, the target is swallowed and blinded and restrained. The creature takes 21 (6d6) acid damage at the start of Vorath’s turns. Vorath can swallow one creature at a time. If Vorath takes 30 or more damage in a single turn from inside, he must succeed on a DC 21 Constitution saving throw or regurgitate the swallowed creature, which falls prone in a space within 10 feet of him. If the creature dies inside Vorath, he regains 10d6 hit points.

Multiattack

Vorath makes three attacks: one with his bite and two with his claws.

Tail

Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 19 (2d8 + 6) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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