In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Description
The Boneclaw Beast is a massive, bestial undead creature formed from the fused bones of various animals. It is a fearsome predator, capable of evoking terror in the hearts of the living as it prowls its territory. Its unnatural existence and ghastly appearance inspire dread in even the bravest of adventurers.
Size | Large |
Type | Undead |
CR | 16 |
XP | 15000 |
Languages | understands Common but cannot speak |
Armor Class | 17 |
HP Range | 150 - 175 (Avg: 163) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 8) piercing damage.
Bone Fracture (Recharge 5-6)
The Boneclaw Beast targets one creature it can see within 30 feet. The target must succeed on a DC 18 Dexterity saving throw or take 36 (8d8) necrotic damage and have disadvantage on attack rolls until the end of its next turn.
Claw
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 8) slashing damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or be paralyzed until the end of its next turn.
Multiattack
The Boneclaw Beast makes three attacks: one with its bite and two with its claws.