In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 88 times |
Cloned | 11 times |
Created | 219 days ago |
Last Updated | 19 days ago |
Visibility | Public |
Description
The Phase Spider is a fearsome predator that can shift between the material plane and the ethereal plane. It is known for its cunning tactics and ability to surprise its prey by striking from nowhere. It weaves a web of shadowy silk that can entrap even the swiftest of adventurers, making it a formidable foe in the dark places of the world.
Size | Medium |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | Understands Common and Elvish but cannot speak |
Armor Class | 14 |
HP Range | 30 - 36 (Avg: 33) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Ethereal Jaunt
The Phase Spider can shift from the material plane to the ethereal plane, becoming invisible in the process. It can reappear in an unoccupied space that it can see within 60 feet.
Web
Ranged Weapon Attack: +6 to hit, range 30 ft., one target. Hit: The target is restrained by sticky webs. A restrained target can use its action to make a DC 14 Strength check, freeing itself on a success.