In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Description
Khorrak is a massive, four-legged beast known as the Earthshaker, revered and feared for its ability to control the very ground it stands on. Towering over the landscape like a living mountain, its body is covered in rocky plates and hardened spines that blend effortlessly into the rocky terrain of the Third Floor. The thick, stone-like hide provides immense protection, while glowing, lava-filled cracks pulse with energy, hinting at the raw power within. Capable of causing tremors and earthquakes when angered, Khorrak destabilizes the ground, making it a terrifying foe on the battlefield.
Size | Huge |
Type | Monstrosity |
CR | 4 |
XP | 1100 |
Languages | Terran |
Armor Class | 17 |
HP Range | 70 - 85 (Avg: 78) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw Attack
Melee Attack: +11 to hit, reach 5 ft., one target. Hit: 3d10 + 7 slashing damage.
Horns Attack
Melee Attack: +11 to hit, reach 5 ft., one target. Hit: 4d10 + 7 piercing damage.
Rockslide
Once per day, Khorrak can cause a localized earthquake that sends boulders crashing down in a 60-foot radius, forcing all creatures in that area to make a DC 15 Strength saving throw or take 4d10 bludgeoning damage and be knocked prone.
Tremor
As an action, Khorrak can stomp the ground, creating a tremor in a 30-foot radius around it. Each creature on the ground in that area must succeed on a DC 15 Dexterity saving throw or be knocked prone.