Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
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Created
218 days ago
Last Updated
18 days ago
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Valkriss, the Tempestwing
CR 10Huge Monstrosity
Valkriss, the Tempestwing
HP Range150 - 200 (Avg: 175)
AC17
XP5900

Description

Valkriss, the Tempestwing is a colossal, bird-like creature that soars through the raging storms of the Ninth Floor. Its feathers are made of shimmering storm clouds, and lightning crackles along its wings. With a beak as sharp as a blade and eyes glowing with an intense blue light, it resembles thunderclouds ready to unleash their fury. Each beat of its massive wings stirs the air, causing the winds to howl. Its talons can summon thunder with every strike. Valkriss is said to be the living embodiment of the storm itself, birthed from the heart of the Ninth Floor’s tempest. Its screech pierces the air like a thunderclap, and it moves with terrifying speed through the turbulent skies, fiercely protecting the Portal to the Tenth Floor from those who dare to pass.

Details
SizeHuge
TypeMonstrosity
CR10
XP5900
LanguagesUnderstands Auran but cannot speak.
Defenses
Armor Class17
HP Range150 - 200 (Avg: 175)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw Attack

Valkriss makes two claw attacks. Each attack has a +12 to hit, dealing 27 (4d8 + 5) slashing damage on a hit.

Lightning Strike

Valkriss unleashes a bolt of lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (10d8) lightning damage on a failed save, or half as much damage on a successful one.

Storm Screech (Recharge 5-6)

Valkriss emits a deafening screech. Each creature within 30 feet of it must succeed on a DC 18 Constitution saving throw or be stunned until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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