Fantasy
In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Author's Note: Welcome, Ascended!
The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth?
Tip:
-When moving from one POI to anoher, tell Franz the coordinates.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Deep Gnome (Svirfneblin)
CR 1•Small Humanoid
-2024-05-14T22%3A32%3A29.673Z.webp&w=3840&q=75)
HP Range9 - 24 (Avg: 17)
AC15
XP50
Details
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 50 |
Languages | Gnomish, Terran, Undercommon |
Defenses
Armor Class | 15 |
HP Range | 9 - 24 (Avg: 17) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Poisoned Dart
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success
War Pick
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.