In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Description
The Adaptive Panther is a sleek and agile predator known for its uncanny ability to adapt to various environments. It boasts a luster black coat with subtle patterns that change hue depending on the surrounding landscape, allowing it to blend effortlessly into its surroundings. These intelligent creatures are fiercely territorial, utilizing their superior stealth and agility to stalk prey and defend their domain.
Size | Medium |
Type | Beast |
CR | 2 |
XP | 450 |
Languages | understands Sylvan but cannot speak |
Armor Class | 14 |
HP Range | 30 - 50 (Avg: 40) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Pounce
If the Adaptive Panther moves at least 20 feet straight toward a creature and then hits it with a Bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the panther can make one claw attack against it as a bonus action.
Stealthy Strike
The Adaptive Panther has advantage on attack rolls against creatures that have not detected it.