Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
Played88 times
Cloned11 times
Created
218 days ago
Last Updated
18 days ago
VisibilityPublic
Ice Hippogriff
CR 9Large Monstrosity
Ice Hippogriff
HP Range126 - 126 (Avg: 126)
AC16
XP5000

Description

The Ice Hippogriff is a majestic creature that roams the frozen tundras of the north. Its powerful body is covered in thick, frosty fur, and its wings are large enough to create powerful gusts of icy wind as it flies. It has the head of an eagle, with piercing blue eyes that seem to glow in the dark, and the body of a horse, with hooves that leave distinct tracks in the snow.

Details
SizeLarge
TypeMonstrosity
CR9
XP5000
LanguagesUnderstands Aquan and Sylvan but cannot speak
Defenses
Armor Class16
HP Range126 - 126 (Avg: 126)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Beak Attack

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Ice Breath (Recharge 5-6)

The Ice Hippogriff exhales a 30-foot cone of freezing air. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one.

Talons Attack

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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