In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Description
The Skeletal Wyrm is a terrifying manifestation of death, composed entirely of ancient bones. It glides silently through the labyrinthine ribs of the ancient colossus, reeking of decay and malevolence. This undead serpent strikes fear into the hearts of explorers who dare to traverse these forgotten lands, for its poisonous breath is not just a weapon but a curse that drains the very life force of those who succumb to its miasma.
Size | Huge |
Type | Undead |
CR | 16 |
XP | 15000 |
Languages | Undercommon, Primordial |
Armor Class | 18 |
HP Range | 200 - 250 (Avg: 225) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bone Bite
Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 35 (6d8 + 6) piercing damage and 10 (3d6) necrotic damage.
Poisonous Breath
The Skeletal Wyrm exhales a 60-foot cone of poisonous miasma. Each creature in that area must make a DC 18 Constitution saving throw, taking 35 (10d6) poison damage on a failed save, or half as much damage on a successful one. Additionally, affected creatures are poisoned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.