Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
Played90 times
Cloned11 times
Created
225 days ago
Last Updated
25 days ago
VisibilityPublic
The Chamber of Summoning
The Chamber of Summoning
Point of Interest
Details
Coordinates(-1233, -5568)
Description

A vast, shadowy hall in the First Floor of the Tower of the Ascension, considered it's entrance. Its black stone walls and floors gleam faintly under the eerie glow of floating lanterns. In the center, an imposing obsidian obelisk stands, covered in glowing runes, radiating ancient energy. The edges of the chamber are shrouded in darkness, creating a sense of endless space. The atmosphere is cold and foreboding, filled with magical tension, as this is the place where the Ascended are summoned to begin their journey.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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