Fantasy
In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Author's Note: Welcome, Ascended!
The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth?
Tip:
-When moving from one POI to anoher, tell Franz the coordinates.
Played | 96 times |
Cloned | 11 times |
Created | 238 days ago |
Last Updated | Yesterday |
Visibility | Public |
Raging Vines
Level 2
Description
Casting Time: 1 action Range: 60 feet Components: V, S, M (a handful of dirt) Duration: Concentration, up to 1 minute You summon enraged vines that erupt from the ground in a 10-foot radius. The vines lash out at all creatures in the area. Creatures must make a Dexterity saving throw or take 2d8 bludgeoning damage and become restrained. Restrained creatures can repeat the saving throw at the end of each of their turns to escape.
Spell Details
Level | 2 |
Range | 60 |