Fantasy
In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.
Author's Note: Welcome, Ascended!
The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth?
Tip:
-When moving from one POI to anoher, tell Franz the coordinates.
Played | 88 times |
Cloned | 11 times |
Created | 218 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Oath of the Ancients
Level 3
Description
Casting Time: 1 action Range: Self (10-foot radius) Components: V, S Duration: 10 minutes You call upon the ancient powers, creating a protective circle around you. Any hostile creature that enters the circle must make a Wisdom saving throw or be charmed for 1 minute. While charmed, the creature is incapacitated. The charm ends if the creature takes damage. Friendly creatures in the circle gain temporary hit points equal to your Charisma modifier at the start of each of their turns.
Spell Details
Level | 3 |
Range | 10 |