Fantasy
You find yourself transported to the Bloodforge Arena, a mystical battleground. No one can escape.
Author's Note: You find yourself transported to the Bloodforge Arena, a mystical battleground ruled by an ancient and powerful sorcerer, Arkanos the Immortal. The arena shifts its form and challenges, and the player must fight for survival, gold, and freedom. Each round offers increasingly difficult challenges, and between rounds, the player can use their winnings to purchase equipment and potions from a mysterious vendor, “The Keeper.”
Survive and conquer the arena’s challenges to earn gold, purchase better gear. Each victory brings more challenging enemies, but nobody can escape this arena.
Played | 50 times |
Cloned | 2 times |
Created | 222 days ago |
Last Updated | 62 days ago |
Visibility | Public |
Bone Devil
CR 9•Large Fiend

HP Range75 - 210 (Avg: 143)
AC19
XP5000
Details
Size | Large |
Type | Fiend |
CR | 9 |
XP | 5000 |
Languages | Infernal, telepathy 120 ft. |
Defenses
Armor Class | 19 |
HP Range | 75 - 210 (Avg: 143) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities |
Actions
Claw
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Multiattack
The devil makes three attacks: two with its claws and one with its sting.
Sting
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.