The Bloodforge Arena world illustration - Fantasy theme
Fantasy

The Bloodforge Arena

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maxtyl

You find yourself transported to the Bloodforge Arena, a mystical battleground. No one can escape.


Author's Note: You find yourself transported to the Bloodforge Arena, a mystical battleground ruled by an ancient and powerful sorcerer, Arkanos the Immortal. The arena shifts its form and challenges, and the player must fight for survival, gold, and freedom. Each round offers increasingly difficult challenges, and between rounds, the player can use their winnings to purchase equipment and potions from a mysterious vendor, “The Keeper.” Survive and conquer the arena’s challenges to earn gold, purchase better gear. Each victory brings more challenging enemies, but nobody can escape this arena.
Played50 times
Cloned2 times
Created
222 days ago
Last Updated
62 days ago
VisibilityPublic
Remorhaz
CR 11Huge Monstrosity
Remorhaz
HP Range102 - 289 (Avg: 196)
AC17
XP7200
Details
SizeHuge
TypeMonstrosity
CR11
XP7200
LanguagesNone
Defenses
Armor Class17
HP Range102 - 289 (Avg: 196)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities,
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 40 (6d10 + 7) piercing damage plus 10 (3d6) fire damage. If the target is a creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the remorhaz can't bite another target.

Swallow

The remorhaz makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the remorhaz, and it takes 21 (6d6) acid damage at the start of each of the remorhaz's turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet oft he remorhaz. If the remorhaz dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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