Fantasy
You find yourself transported to the Bloodforge Arena, a mystical battleground. No one can escape.
Author's Note: You find yourself transported to the Bloodforge Arena, a mystical battleground ruled by an ancient and powerful sorcerer, Arkanos the Immortal. The arena shifts its form and challenges, and the player must fight for survival, gold, and freedom. Each round offers increasingly difficult challenges, and between rounds, the player can use their winnings to purchase equipment and potions from a mysterious vendor, “The Keeper.”
Survive and conquer the arena’s challenges to earn gold, purchase better gear. Each victory brings more challenging enemies, but nobody can escape this arena.
Played | 50 times |
Cloned | 2 times |
Created | 222 days ago |
Last Updated | 62 days ago |
Visibility | Public |
Guardian of Faith
Conjuration•Level 4

Description
A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. The guardian occupies that space and is indistinct except for a gleaming sword and shield emblazoned with the symbol of your deity. Any creature hostile to you that moves to a space within 10 feet of the guardian for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 20 radiant damage on a failed save, or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
Spell Details
Level | 4 |
Range | 30 |