A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept
Played | 522 times |
Cloned | 44 times |
Created | 194 days ago |
Last Updated | 41 days ago |
Visibility | Public |

Coordinates | (7517, 2997) |
This pawn shop doubles as a front for laundering money and fencing stolen goods for the Crimson Vipers. The pawn shop offers illegal and essential items for those looking to thrive or survive in a crime-riddled world. Special Rules: Items Sold: Fake ID: 500 GP, allows access to restricted locations within the city. Adrenaline Shot: 200 GP, grants an extra action during a fight. Single use. Bulletproof Vest: 1,000 GP, reduces incoming firearm damage by half for three combat rounds. City Map: Marked with known gang territories. Instructions: When a player says "I want to buy that," prompt for which item they mean. If they have sufficient cash, deduct the cost, add the item to inventory, and say, "Purchased." If funds are insufficient, say "Not enough cash." Always confirm each transaction briefly.
A narrow, dimly lit storefront with barred windows, cluttered with mismatched furniture and shelves overflowing with various trinkets, illuminated by flickering neon lights and the occasional flash of hidden surveillance cameras.