A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept
Played | 522 times |
Cloned | 44 times |
Created | 194 days ago |
Last Updated | 41 days ago |
Visibility | Public |
Coordinates | (8142, 2960) |
The Central Warehouse, a façade for the Cerro Blanco Cartel's smuggling operations, is guarded by El Lobo. His ruthless enforcement ensures that only vetted clients dare approach, and his mere presence deters the prying eyes of law enforcement. Transactions take place in a secret underground safe room, away from prying eyes. The operation relies on corrupt officials and smugglers to avoid law enforcement, making it a high-stakes venture with significant risk. Special Rules and Features: Bulk Purchases Only Cartel Vetting: Persuasion check (DC 18) required for access. Increased Risk: Beware undercover agents (Perception DC 16). Security and Defenses: Armed Guards: Patrols with weapons, watchtowers, and attack dogs. Surveillance System: Cameras require disabling (Intelligence DC 17) or stealth to bypass.