Urban Vice
A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept
Author's Note: This is a Modern-Crime Setting, No Fantasy, No Magic, world; There are no spellcaster classes as of yet. Just dont have the time to intigrate "Spells" in this setting.
**Default Wheelman has ability to "Drive". So it might be helful to take a Wheelman with you in larger parties.
Will update daily adding eve more items, POI mechanics and Interaction. Waiting for monster update to add more "monsters".This is still in development, but still have a enourmous amount of cool places. Jump in and play with fiends, you wont be dissapointed.
Played | 522 times |
Cloned | 44 times |
Created | 194 days ago |
Last Updated | 41 days ago |
Visibility | Public |
Crimson Safehouse Alpha
Point of Interest
Details
Coordinates | (7402, 2967) |
Description
One of the many hidden safehouses used by the Crimson Vipers to stash weapons, drugs, and cash. This safehouse is well-fortified, with a rotating crew of gang members serving as guards. It’s also where wounded Vipers go to recover after gang skirmishes.
Appearance
A discreet alleyway entrance adorned with thick iron bars and graffiti, leading to a heavily reinforced door guarded by tattooed figures, with dim, flickering lights illuminating the nearby walls filled with patchwork wood and metal.