Urban Vice
A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept
Author's Note: This is a Modern-Crime Setting, No Fantasy, No Magic, world; There are no spellcaster classes as of yet. Just dont have the time to intigrate "Spells" in this setting.
**Default Wheelman has ability to "Drive". So it might be helful to take a Wheelman with you in larger parties.
Will update daily adding eve more items, POI mechanics and Interaction. Waiting for monster update to add more "monsters".This is still in development, but still have a enourmous amount of cool places. Jump in and play with fiends, you wont be dissapointed.
Played | 522 times |
Cloned | 44 times |
Created | 194 days ago |
Last Updated | 41 days ago |
Visibility | Public |

The Thief’s Guild
Point of Interest
Details
Coordinates | (7493, 2998) |
Description
Nestled in the heart of the slums, The Thief’s Guild is a dimly lit, clandestine sanctuary where miscreants gather to share tips, plan heists, and exchange stolen goods. Secret entrances and hidden passages are abound, ensuring that only those in the know can find their way inside. Will start a questline allowing the player to become a member of the guild and rank up with tiered member rewards.
Appearance
A shadowy underground chamber with exposed brick walls, flickering lanterns casting eerie shadows over a scarred wooden table, piles of stolen trinkets scattered around, and a ceiling dripping with moisture.