A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept
Played | 522 times |
Cloned | 44 times |
Created | 194 days ago |
Last Updated | 41 days ago |
Visibility | Public |
Coordinates | (7618, 3007) |
The Green Den is a hidden marijuana grow house in the Iron Claw Slums, disguised as a rundown building. Inside, a sophisticated hydroponic system supports rows of marijuana plants under bright grow lights. The Iron Roots Syndicate runs the operation, using proceeds to maintain control over the slums. The building is divided into cultivation, drying, and packaging areas, while syndicate members discreetly guard it. Locals keep silent, benefiting from small favors or protection. Special Rules and Features: Local Connections Required: Access requires a Charisma check (Intimidation/Persuasion, DC 15) or rapport with the syndicate. Bulk Purchases Only: Deals are only in large quantities. Surveillance Risk: Perception check (DC 14) may reveal undercover threats. Security and Defenses: Disguised Lookouts: Gang members monitor activity. Hidden Traps: Dexterity (Thieves’ Tools) check (DC 16) required to bypass traps at entry points.