Urban Vice
A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept
Author's Note: This is a Modern-Crime Setting, No Fantasy, No Magic, world; There are no spellcaster classes as of yet. Just dont have the time to intigrate "Spells" in this setting.
**Default Wheelman has ability to "Drive". So it might be helful to take a Wheelman with you in larger parties.
Will update daily adding eve more items, POI mechanics and Interaction. Waiting for monster update to add more "monsters".This is still in development, but still have a enourmous amount of cool places. Jump in and play with fiends, you wont be dissapointed.
Played | 522 times |
Cloned | 44 times |
Created | 194 days ago |
Last Updated | 41 days ago |
Visibility | Public |

The Lighthouse
Point of Interest
Details
Coordinates | (8133, 2962) |
Description
A now-defunct lighthouse that serves as a key smuggling waypoint for the Golden Coast’s wealthiest criminals. Below the lighthouse, a series of hidden tunnels connect to the coast's mansions and the city sewer system, providing a secure route for smuggling drugs and stolen goods. Players might use the lighthouse to secretly access one of the mansions or to uncover valuable contraband.
Appearance
A crumbling lighthouse standing precariously on the edge of a rocky cliff, with cracked glass panes and a weathered beam of light that flickers intermittently against a backdrop of rolling fog and crashing waves.