Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 41 times |
Cloned | 2 times |
Created | 271 days ago |
Last Updated | 5 days ago |
Visibility | Public |
City of High Walls
Area
Details
Size | 0 |
Type | City |
Coordinates | (100, 200) to (300, 400) |
Description
The City of High Walls: a beacon of hope in a dark world. Its towering ramparts hold back encroaching terror. Streets bustle under vigilant watch. Within, echoes of a once-great civilization mingle with arcane energies. Humanity balances fragile peace with encroaching darkness. As races retreat, the city stands defiant. Flames of resistance burn strong against encroaching shadows. Humanity unites, resolute in defense against lurking horrors
Appearance
Massive stone walls surrounding a bustling city with towering spires, busy marketplaces, and guards patrolling the ramparts, all under a perpetual gloomy sky.