Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 41 times |
Cloned | 2 times |
Created | 271 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Hecate Swampborn
Level 5 Human Druid -
Hecate Swampborn is an enigmatic water witch of the Swamp of Nightmares, wielding power over the waters and creatures within through primal energies and arcane mastery.
Details
Race | Human |
Class | Druid |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | 44, 33 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
Hecate's form is shrouded in robes of midnight blue that ripple like water in the moonlight, her skin pale as bone and marked with swirling patterns. Her hair, a tangled mass of kelp and seaweed, hangs in wild tangles around her face, concealing her features in a veil of shadow and mystery. Her eyes, twin pools of inky darkness, gleam with an otherworldly light.
personality
Hecate's demeanor shifts like the mists of the swamp – enigmatic, foreboding, yet with a wellspring of wisdom beneath her inscrutable facade. Her loyalty to the creatures of the swamp and commitment to preserving its dark beauty are unwavering, showcasing a blend of fearsome power and hidden depth.
backstory
From a young age, Hecate's connection to the waters of the swamp set her apart, her ability to commune with the spirits of the land and command the creatures marking her as a figure of awe and dread. Through years of solitude, she honed her skills and unlocked the hidden mysteries of the swamp, forging a bond with its denizens that few could match.
Stats
Strength
8
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
18
Charisma
16
Armor Class
15
Max HP
42
Speed
30
HP
42 / 42 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook