
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Potion of Healing
Varies•Gear (Potion)

Weight0.50 lb.
Cost50.00 Gold Pieces
Description
You regain hit points when you drink this potion. The number of hit points depends on the potion's rarity, as shown in the Potions of Healing table. Whatever its potency, the potion's red liquid glimmers when agitated. Potions of Healing (table) | Potion of ... | Rarity | HP Regained | |---|---|---| | Healing | Common | 2d4 + 2 | | Greater healing | Uncommon | 4d4 + 4 | | Superior healing | Rare | 8d4 + 8 | | Supreme healing | Very rare | 10d4 + 20 |
Details
Type | Gear |
Category | Potion |
Rarity | Varies |
Weight | 0.50 lb. |
Cost | 50.00 Gold Pieces |