
Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 52 times |
Cloned | 5 times |
Created | 365 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Herbalism Kit
Common•Gear (Kits)

Weight3.00 lb.
Cost5.00 Gold Pieces
Description
This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing.
Details
Type | Gear |
Category | Kits |
Rarity | Common |
Weight | 3.00 lb. |
Cost | 5.00 Gold Pieces |