Grimm Tales: A Dark Fantasy Saga
In a dark world, humanity shelters from eldritch horrors. Cities stand as beacons,
Author's Note: start the story with "In a world besieged by darkness and creatures of nightmare, your journey begins in a carriage bound for the City of High Walls, a beacon of hope amidst chaos. However, before reaching safety, you arrive at Eternal Mist Village, shrouded in fog and mystery. Here, you face a choice: continue to the city or explore the village for resources and allies. The decision rests in your hands, adventurers."
Played | 41 times |
Cloned | 2 times |
Created | 271 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Carpet of Flying
gear
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Very Rare |
Weight | 0.00 lb. |
Cost | 0.00 Gold Pieces |
Description
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it. Four sizes of carpet of flying exist. The GM chooses the size of a given carpet or determines it randomly. | d100 | Size | Capacity | Flying Speed | |---|---|---|---| | 01-20 | 3 ft. × 5 ft. | 200 lb. | 80 feet | | 21-55 | 4 ft. × 6 ft. | 400 lb. | 60 feet | | 56-80 | 5 ft. × 7 ft. | 600 lb. | 40 feet | | 81-100 | 6 ft. × 9 ft. | 800 lb. | 30 feet | A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity.